Showing posts with label TOPICS: 4K. Show all posts
Showing posts with label TOPICS: 4K. Show all posts

Saturday, May 2, 2015

Qualcomm: Get ready for 4K smartphones

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The LG G3 was one of the first phones to boast a Quad HD display. Up next: smartphones with 4K resolution.
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If you think the ultra-sharp Quad HDdisplays on today's state-of-the-art smartphones are as good as it gets, think again. According to Qualcomm, who builds many of today's key technologies in mobile, 4K smartphones are just around the corner, and they'll take pixel counts to an — arguably absurd — new level.

When Apple debuted the iPhone 4 back in 2010, it introduced the idea of "Retina"displays, which loosely means a display with a resolution so sharp that the pixels disappear to the naked eye, at least at normal viewing distances. Since then, every smartphone manufacturer has responded with ultra-high-res screens on their flagship phones, sometimes going way beyond what was once considered excessive.

The standard in flagship phone displays hit 1080p (the same resolution as an HDTV) about a year ago, and the top phones rolling out of factories in Asia now sport Quad HD displays: screens with 2,560 x 1,440 — or 3.7 million pixels. Unless you're literally holding the phone right up to your face, you'll never be able to see a single one of them.

That's a lot of pixels, but just you wait. Qualcomm says phones with 4K resolution — the same as today's most advanced televisions — are coming in 2015.

The dawn of 4K in phones isn't just about how many pixels are on the screen. To Qualcomm in particular, it's more about supporting a world where 4K is the new standard for video, which involves everything from the chip to the compression technologies used to transmit the files.

" Where 4K will really take off is when you think of it being enabled by an ecosystem," says Qualcomm Technologies Co-President Murthy Renduchintala. "Concepts are going to drive it. It's not going to be the phone screen that's going to be the promoting factor in 4K. It's going to be what you want to do with data that's captured on your phone in 4K, and what you want to do with distributing data."

That ecosystem is already forming now that phones like the Sony Xperia Z3 andSamsung Galaxy Note 4 able to capture 4K video. While the footage gives users something to watch on their 4K TVs other than House of Cards, it exacerbates issues with bandwidth and storage. Many phones still have just 16GB (or even 8GB) of storage — perilously little when the resolution is 3,840 x 2,160 for every frame.

"A large part of the content you want in 4K, you can literally store at the 'edge' of your network, in a cached state, without having to reach back for those large file sizes in real time," explains Renduchintala. "You don't have to [accept] latency. You can — opportunistically — download bucketloads of content and have it sitting on a storage network that's independent. Then the problem becomes, 'How do I distribute that data around my network, which may be my house."

4K support on phones will also help mobile gaming keep up with consoles. As games begin to embrace 4K, the phones will be able to keep up, with (presumably) less need to "dumb down" functionality or gameplay on a mobile device — even if the actual screen being used is an external one.

"If you get an Android or iOS game in 4K, it'll give you the same immersive experience as a console game, but it [may] cost $1.99," says Cristiano Amon, Qualcomm Technologies' other co-president. "It could be a device that interacts with your TV; mobile is like your own remote control — you generate content, you transmit content, you have content streamed to you. But then you need to deal with 4K data processing on the mobile phone, and that's the problem we're solving."

As for the phone itself, the one most direct application of 4K resolution is virtual reality. Some VR products, including the Samsung Gear VR, use a smartphone display as the main screen. In that very specific (and currently tiny) use case, the pixels are just an inch from your eye, and the more resolution, the better.

VR aside, there probably isn't much justification from a user-experience standpoint for 4K displays on phones. Having tested several phones, I've found the improvement in resolution that Quad HD has over full HD to be discernible, but only barely, and for extremely remote situations (such as the incredibly precise handwriting experience on the Galaxy Note 4).

Still, it's hard to argue with the crux of Qualcomm's vision: that 4K video will soon be the standard in high-quality video, and phones — which are rapidly becoming the main gateway to our digital lives — will need to support it. You might call it overkill, but to the future, it's just Tuesday.

BONUS: 4K and 1080p compared

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5 smartphone innovations coming in 2015

Think that brand-new smartphone in your pocket is pretty cool? In just a few short months it’ll be officially obsolete. In early 2015, the first phones with Qualcomm’s Snapdragon 810 chip will arrive on store shelves, and they’re going to power all kinds of new experiences in the next generation of mobile devices.

Qualcomm Snapdragon processors power virtually all of today’s top-tier phones that aren’t iPhones. Android, Windows Phone, BlackBerry — if it’s a flagship device (or close), chances are it packs a Snapdragon (although Nvidia’s Tegra line and Samsung’s home-grown chips make rare but notable appearances here and there).

A smartphone or tablet’s processor is the backbone of the entire experience. Every app, every push notification, every pixel is controlled by the CPU (although graphics are sometimes handled by a separate GPU). Greater computational power means enhanced abilities, and the company’s best chip on the market today — the Snapdragon 805 — enables experiences like the virtual reality environment on the Samsung Gear VR(created by a Qualcomm-poweredGalaxy Note 4).

The Snapdragon 810 will level-up things even further. In a briefing with reporters, Qualcomm demonstrated some of the practical new abilities its new processor will enable in next year’s smartphones.

Here are five things next year's smartphones, powered by the 810, will be able to do that this year's can't:

1. Juggle 4K video

Qualcomm 4K

This display has 4K resolution, but the device is also capable of wirelessly streaming 4K video to a display.

IMAGE: MASHABLE, CHRISTINA ASCANI

Yes, smartphones such as the LG G3already have Quad HD (2,560 x 1,440) displays, which more pixels than you’ll ever need, but the new phones will be more about moving 4K video around than actually displaying it. A phone with a Snapdragon 810 will be able to wirelessly stream a 4K video (4,096 x 2,160) to a TV with just a few taps. Of course, you’ll need a TV or dongle capable of receiving it, but that’s in the works, too.

And just where will we get all the 4K video? Qualcomm believes that we’ll create it ourselves, and there’s good reason to think that. Most flagship smartphones can already shoot 4K video (it requires only an 8-megapixel camera), and the company estimates 500 million devices will be 4K-capable by 2018. An ecosystem needs to arise to deal with those big video files, and the 810 enables exactly that.

2. Simulate an optical zoom

Dual Camera

The computational power of the Snapdragon 810 chip will let smartphone cameras like this one simulate the zoom power of a DSLR lens.

IMAGE: MASHABLE, CHRISTINA ASCANI

There’s a new kind of smartphone camera, made by Core Photonics, that’s actually two cameras: a normal wide-angle imager, and one with a fixed telephoto lens that magnifies the image about 3x. Using the serious computing power in the Qualcomm chip, the phone can combine the two images to create a picture that Core Photonics claims is better than what a DSLR can capture, at low zoom levels.

Checking out a live demo of the camera, I could read the text in a Peanuts cartoon that the camera was aimed at, even though the zoom was engaged at about 8x. The picture from a normal camera, displayed alongside the Photonics cam, was noticeably blurrier, and the text was illegible.

3. Record directional audio

Qualcomm Audio

The Qualcomm Snapdragon 810 chip will enable directional audio recording while capturing video, letting the camera capture individual voices in a loud room.

IMAGE: MASHABLE, CHRISTINA ASCANI

One big issue with capturing video on cellphones is audio quality. With the new chip, the phone will be able to process sound in a way that captures it in specific directions. If you, say, just want to record audio from the person you’re filming, you’ll be able to tell your camera you just want his or her voice, and nothing else.

4. Serve as your home PC

Qualcomm PC

This receiver enables a Snapdragon 810-powered tablet to become a home PC by connecting to a monitor, keyboard and mouse wirelessly.

With this much computing power in a phone or tablet, it can actually serve as a PC workstation, connecting wirelessly to a workstation with a monitor and keyboard. With a device not much bigger than a Chromecast, a Qualcomm-powered tablet can power a the workstation, connected via the next generation of Wi-Fi, called 802.11ad (akaWiGig).

The Snapdragon 810 will be the first Qualcomm chip to support 802.11ad, which is about 5x the speed of the current 802.11ac standard. That’s good enough for 4K and then some, although it’s going to require new hardware all around.

5. Game like a console

Qualcomm Gaming

A Snapdragon 810-powered smartphone or tablet can do double duty as a game console, wirelessly streaming gameplay to a TV.

IMAGE: MASHABLE, CHRISTINA ASCANI

Finally, a phone or tablet powered by a Snapdragon 810 processor will be a pretty good substitute for a game console. While Android has had difficulty in becoming a fully fledged game platform, next year’s hardware will be superb for gaming, able to connect to an external monitor wirelessly with ease for gaming on a big screen.

All these new abilities are just demonstrations at this point — it’s up to manufacturers to implement them. But they certainly will, and tomorrow’s smartphones will surely play an even greater role in our digital lives than they do now… if that’s even possible.

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